HIGHLIGHTS DIPLOMA STUDENTS APPRECIATION DIRECTOR'S MESSAGE ABOUT

Li Zhaoyuan

Diploma in Game Development & Technology

• Motion Capture
• User Interface Programming
• Physics Programming
• Multi Core Programming (PS3/CELL)
• Games Scripting
• Mobile Games Programming

I am currently studying in SIDM, Nanyang Polytechnic, as a year 3 in Game Development and Technology. I am a person who is willing to learn and try out new stuff to improve myself. I will also try to give my best at everything I do and to be open-minded to accept feedback from others to improve. I like to see things work for the codes I write. :V

[IGCC] Robotto-Dan

Personal Work

[Trident Attachment] Holowrex

Assignment Work

[FYPJ2] Phantom Drive: Secret Of The Sacred Arts

Assignment Work

Assignment Work

Li Zhaoyuan

Diploma in Game Development & Technology

• Motion Capture

• User Interface Programming

• Physics Programming

• Multi Core Programming (PS3/CELL)

• Games Scripting

• Mobile Games Programming

I am currently studying in SIDM, Nanyang Polytechnic, as a year 3 in Game Development and Technology. I am a person who is willing to learn and try out new stuff to improve myself. I will also try to give my best at everything I do and to be open-minded to accept feedback from others to improve. I like to see things work for the codes I write. :V

[IGCC] Robotto-Dan Personal Work

This is a game which was developed during the International Game Concept Challenge in Trident Computer College in Nagoya, Japan. During this event i teamed up with different artists and programmers from Japan, Australia and Finland where we made this game together. The theme was "AI" and so we came up with an idea of a game to raise robots (similar to Tamagochi)What i have done for this project is  the State machines of the robots, having them do certain actions based on their current mood, and personality status. I also did the controls of the game where the player can select the robot and decide what they want the robot to do.This game is developed with Unity for the PC.

https://www.youtube.com/watch?v=c6E251-j_os

[Trident Attachment] HolowrexAssignment Work

This is a game developed for the Microsoft HoloLens and was done during my attachment to Trident Computer College in Nagoya, Japan. Our team consist of NYP students and Trident students, with a mixture of programmers and artists.For this project i have mainly contributed by making different state machine behaviors for different object such as police, soldier, plane and battleship. I have also did a little bit of UI such as a timer.This game is developed with Unity for the HoloLens.

https://www.youtube.com/watch?v=6o65KKAjwbc

[FYPJ2] Phantom Drive: Secret Of The Sacred Arts Assignment Work

This is a game developed by 2 programmers, my friend Chua Teck Lee and I, for our Final Year Project 2(minor), where we have to develop a whole game with a proper development work flow.What i have done for this game is the skill casting system game mechanic, different characters, character control and movement, PlayStation and Windows controller support and the Main menu of the game.This game is developed with Unity for the PC.

https://youtu.be/Vw1ImW2tK9c

Assignment Work

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