HIGHLIGHTS DIPLOMA STUDENTS APPRECIATION DIRECTOR'S MESSAGE ABOUT

Tan Teck Ling

Diploma in Game Development & Technology

• Multi Core Programming (PS3/CELL)
• AI Programming
• Games Design
• Mobile Games Programming
• Games Scripting
• 2D Graphics Programming

I am adept in C++, C# and Python. I have developed a multitude number of games and applications as school assignments and have also learnt on creating both Virtual Reality and Augmented Reality applications during my time in internship.

Studio Project 2

Assignment Work

Studio Project 3

Assignment Work

Studio Project 4

Assignment Work

Power to Save a Life

Final Year Project

Tan Teck Ling

Diploma in Game Development & Technology

• Multi Core Programming (PS3/CELL)

• AI Programming

• Games Design

• Mobile Games Programming

• Games Scripting

• 2D Graphics Programming

I am adept in C++, C# and Python. I have developed a multitude number of games and applications as school assignments and have also learnt on creating both Virtual Reality and Augmented Reality applications during my time in internship.

Studio Project 2 Assignment Work

This game was created using Microsoft Visual Studios and under the requirements of the theme, "Space". It features a 3D environment where players get to fly around in a space ship and explore different region. Each region provides different things for the players to do, such as mining and fighting other space enemies.

Studio Project 3Assignment Work

This game was inspired by both "Pokemon GO" and "Undertale". The mechanic of collecting enemies to increase your own strength was from "Pokemon GO", and the idea of dodging attacks for a set number of duration before having a chance to catch the enemy was from "Undertale". Players get to do quest when they visit towns and after which they get to enter different mazes to get to the next town by fighting the boss that guards the gates

Studio Project 4 Assignment Work

This game was inspired by "Darkest Dungeon". Players get to collect characters and bring them to battle to fight against enemies to either proceed along with the game, collect materials to create items, or level their characters to unlock skills and stats.

Power to Save a Life Final Year Project

The game, "Power to Save a Life", was a clients project by the "Singapore Heart Foundation". The game is playable up to 4 players and is played with the usage of mannequins. Players play along to a song of their choice and try to keep a rhythm of 100bpm as per standard CPR requirement. This game has been featured and showcased in many places in Singapore to help promote CPR to the public.

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