CHONG JUN XIANG
Loves solving puzzles, playing strategy games. Always looking forward to take on new challenges
2D Graphics Programming
3D Graphics Programming
Mobile Games Programming
Multi Core Programming (PS3/CELL)
With various domino formations implemented, straight lines, curves and rectangles, one can easily create a huge domino without worrying about accidentally knocking down a domino tile and having to start from scratch again.
While We Sleep
My first Virtual Reality(VR) project. Worked with artists and designers from different countries for the International Game Concept Challenge (IGCC), we developed a bird simulator with the endless runner concept. Dive and glide by tilting the head.
A resource management game sets in the future after Earth's resources are depleted, the player has to carefully plan and attempt to restore and rebuild Earth to ensure the survival of the human race while facing obstacles such as natural disasters.
Inspired by Triple Town, a combine 3 or more puzzle game. Me and my team created a Singapore version for our Studio Project 4. Players aim to score as high as possible by combining 3 or more same game-pieces before the board is filled.