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MUHAMMAD HUZAIFI B RAZALI

I'm an aspiring 3D Generalist, looking to constantly improve myself. I am able to problem solve quickly and I am able to learn new techniques/softwares fast. I can easily adapt into new environments and adapt into a wide variety of styles.

Art Direction & Conceptual Art

Mobile Games Programming

3D Modelling

3D Rendering, Lighting & Texturing

Composition & Post-Production

Motion Capture

Galleon Ship

Modelled, textured and lighted in Maya with VRay for rendering.

Fatman

Concepted in Photoshop, Sculpted in ZBrush & Retopo & Rigged in Maya

Akhr

Sculpted and textured in ZBrush. Lighted and rendered in Keyshot.

Aries

Sculpted and textured in ZBrush. Lighted and rendered in Keyshot.